# KunciCoin - Executive Summary

KunciCoin Whitepaper Ver. 2.0.0

<figure><img src="/files/KsAw1Jvy6ZjYnGZnMJp7" alt=""><figcaption></figcaption></figure>

> ## “KunciCoin”. Bridging the gap between Web2 and Web3 payment ecosystem.

The future of the internet will be defined by the builders who keep progressing toward the future and adapt to it from time to time. Countries that have higher technological adoption tend to be more established over time. While the generation of webs also has been proven to change the behavior of society so far, it is the perfect example of how things have been progressing nowadays. Now we are inevitably moving towards the web3 culture where the narrative of digital ownership, data privacy protection, and double-spending prevention has been built. While some crypto projects might already be trying to get into the idea of connecting the web3 with the physical world, the era of transferring values between web2 and web3 hasn't been in its final form.

In this work, we present the KunciCoin ecosystem, where the best of both worlds can meet. Picking the right mechanism to get the expected output is very crucial because it is always looking after cheaper, high throughput, and secure transactions within the process. While proof of stake consensus is starting to become the alternative to what proof of work may lack, the cross-chain nature still needs a reliable interoperability bridge system to avoid system malfunctions.&#x20;

To ensure long-term sustainability, it is important to make sure that we carefully let the ecosystem grow pace by pace as the overall infrastructure gets better, the acceptance increases, and not rushing for the sake of just following the trend. Moreover, besides the uncertainty and security aspects, the literacy of how the industry operates also becomes a significant barrier for people who are eager and curious to do daily transactions with cryptocurrencies. Thus, as presented in this paper, **we are working towards building a sustainable ecosystem that is incentivized with KunciCoin as a form of payment within the ecosystem, by utilizing the public blockchain architecture and conventional business models, through a couple of framework implementations such as APIs and smart contracts.**

This is notably experimental; where parameters are specified, they are likely to change. Mechanisms will be added, refined, and removed in response to community ideas and critiques. Large portions of this paper will likely be revised as experimental evidence and prototyping give us information about what will work and what not.


# DISCLAIMER

{% hint style="danger" %}
**PLEASE READ THIS SECTION AND THE NEXT SECTION ARE RIGHTED "DISCLAIMER OF LIABILITY", "NO REPRESENTATIONS AND WARRANTIES", "REPRESENTATIONS AND WARRANTIES BY YOU", "CAUTION NOTES ABOUT FORWARD STATEMENTS", "OTHER MARKET AND INDUSTRIAL INFORMATION AND NO ", "NO SUGGESTIONS", "NO FURTHER INFORMATION OR UPDATES", "LIMITATIONS ON DISTRIBUTION AND DISTRIBUTION", "NO SECURITIES OFFER OR REGISTRATION" AND "RISK AND UNCERTAINTY" CAREFULLY. IF YOU DO NOT HAVE ANY ACTION YOU SHOULD TAKE, YOU SHOULD CONSULT WITH A LEGAL, FINANCIAL, TAX, OR OTHER PROFESSIONAL ADVISOR.**
{% endhint %}

KunciCoin are not intended as securities in any jurisdiction.

Nothing in this White Paper should be treated or read as a guarantee or promise of how KunciCoins business or the tokens will develop or of the utility or value of the tokens. This White Paper outlines current plans, which could change at its discretion, and the success of which will depend on many factors outside KunciCoins control, including market-based factors and factors within the data and cryptocurrency industries, among others. Any statements about future events are based solely on KunciCoin analysis of the issues described in this White Paper. That analysis may prove to be incorrect.

By accessing and/or accepting ownership of any information in this White Paper or any portion thereof (as the case may be), you represent and warrant to KunciCoin that:&#x20;

1. You are agree and acknowledge that this White Paper is not a prospectus or offer document of any kind and is not intended to constitute an offer of securities in any jurisdiction or a solicitation for investment in securities and you are not bound to enter into any contract or legal commitment that binding and no cryptocurrency or other form of payment shall be accepted under this White Paper.
2. You have a basic level of understanding of the operation, functionality, use, storage, transmission mechanisms, and other material characteristics of cryptocurrencies, blockchain-based software systems, cryptocurrency wallets or other related token storage mechanisms, blockchain & smart contract technology and all of the risk associated with it and nobody forced you take certain actions but yourself.
3. None of the information in this White Paper should be construed as legal, commercial, financial, or tax advice with the KunciCoin token or any of KunciCoin platforms (each as referred to in the White Paper). You should consult legal, financial, tax, or other professional advisors regarding KunciCoin and its respective businesses and operations of KunciCoin (as referenced in the White Paper). You should be aware that you may be required to assume the financial risk of any KunciCoin for an indefinite time.
4. You acknowledge and have considered if any of these risks and uncertainties developed into real events, KunciCoins business, financial condition, results of operations, and prospects could be materially and adversely affected. In such a case, you may lose all or part of the value of the KunciCoin that you have and take 100 percent responsibility for your own actions.
5. The company shall not be held liable for any speculative intention by you or from any third parties who attempt to hold KunciCoin tokens for any other reason.


# Introduction

There is a growing penetration of cryptocurrency all over the world, where people seem to value blockchain & smart contract technology as the next big thing that will be going to have a massive impact on our behavior in the near future.

> **Singapore-based blockchain firm TripleA estimated that as of 2022, the global crypto ownership rate is around 4.2%, with over 320 million crypto users worldwide. In Indonesia alone, approximately there is more than 10% of the population already engaged in the industry, which is up to 27 million people from Sabang to Merauke. The Industry aspects that are covered by cryptocurrency products are also various, not only from the decentralized finance standpoint but also from the entertainment industry, healthcare, supply chain, education, and many more.**

The crypto-based economy is moving towards open source, global access to all regardless of nationality or socioeconomic status. The global financial inclusion due to cryptocurrencies can provide access to critical financial products to over 1.7 billion people over the globe who have remained unbanked or underbanked. It is estimated that the annual GDP will boost by $ 3.7 trillion for emerging economies.

> **Cross-border payments and settlements are considered the most prominent blockchain use case. According to the IDC Worldwide Blockchain Spending Guide, it accounted for 15.9% of the $4.67-billion blockchain market in 2021. With the expected growth of the global blockchain market from $7.18 billion in 2022 to $163.83 billion by 2029, the segment of blockchain-based cross-border payments is anticipated to show a corresponding increase.**

Based on the report by the World Economic Forum 2022 that says “cryptocurrencies can represent novel payment instruments and infrastructures that aim to form a new rail to existing payment systems. They add to the continuum of monies and may complement or substitute existing monies. They form part of a broader trend of increasing diversification in asset holdings and potentially in payments. Some macroeconomic impacts of cryptocurrency will depend entirely on what type of regulation is chosen, which In the future, the adoption of cryptocurrencies and stablecoins will most likely be correlated with the level of regulation in a given jurisdiction.”

Not only does this make up a new potential market that yet is fully explored, but also in a broader aspect, we can benefit every stakeholder in the ecosystem from the growth of digital infrastructure from time to time.

{% content-ref url="/pages/UC5nPYdIwXXlaMvG9DB9" %}
[Current Problems](/introduction/current-problems)
{% endcontent-ref %}

{% content-ref url="/pages/sojP0smpexTJCI8PUtBN" %}
[Solution](/introduction/solution)
{% endcontent-ref %}

{% content-ref url="/pages/vW9ryP8P8WdJGthVYhC4" %}
[Vision](/introduction/vision)
{% endcontent-ref %}


# Current Problems

The blockchain and Crypto asset industry has grown exponentially in Indonesia over the past 5 years. Globally, the growth is also significant. The market rose from only a few billion in 2016 to over 3 trillion at the peak in November 2021.

On the other hand, billions are also lost every year. In 2018, $1.7 billion was stolen, in 2019 $4.5 billion was stolen, and in 2020 $1.9 billion was stolen. From a little bit complex cybersecurity attack such as bridges attack, dusting attack, or 51% attack, to a much simpler case where people send some of their funds to strangers or even fake accounts online, to get a higher return to claim their random giveaway which later turns out to be they were getting scammed (1).

While education can contribute to a much broader aspect, minimize the loss and raise awareness among the participants, when it comes to blockchain technology itself, cross-border payments and settlements are considered the most prominent blockchain use case. According to the IDC Worldwide Blockchain Spending Guide, it accounted for 15.9% of the $4.67-billion blockchain market in 2021. With the expected growth of the global blockchain market from $7.18 billion in 2022 to $163.83 billion by 2029, the segment of blockchain-based cross-border payments is anticipated to show a corresponding increase.

Juniper Research estimates that B2B cross-border payments on blockchain will account for 11% of the total B2B international payments by 2024. The main driver for the popularity of blockchain payment solutions is their ability to provide fast, secure, transparent, and cost-effective processing of cross-border payment transactions.

Despite this rapid growth of the overall market, Indonesia hasn't been able to develop such a product that was able to catch and maintain the demand. Even with 4%-4.5% population already knowing about cryptocurrency, since 2015 there are only about 152 crypto projects traded in Indonesia and not many uphold the sustainability to achieve the goal of facilitating cross-border payments through blockchain infrastructure and using its native cryptocurrency or even other cryptocurrencies in general. It's not only because of the capability of the platform to provide such features supporting that activity which integrates the web2 payment with web3 currencies but also before PoS (or even moments before Ethereum PoS merge) the infrastructure of cryptocurrencies has yet matured. The combination of this with the regulatory process within our region, the available talents, and the budget provided the chance (whether it's from angel investors, venture capitalists, or investment bankers) to bet in this uncertain and new industry (at least for the research purpose), in our opinion contribute to why the development is so slow across the region (2).


# Solution

To cover the problems that have been stated, we need to breakdown the model involved in those two worlds which consist of:

1. Trust Model\
   Where people can trust the decentralized protocol and the company who is using and issuing them at the same time as an infrastructure to minimize the gap in the meantime between the practical value of the technology and the regulation on the status quo.
2. Governance\
   Where people can have a chance to participate in the governance which is distributed to stakeholders through the governance of token holders.
3. Business Model\
   Be a service provider that can have a monetization through conventional business and earn revenue, but also at the same validating it through the blockchain, where things are automated and more visible.
4. User Participation Model\
   Direct participation from the users within the platform can hand the people their freedom, maximize their potential for returns and cut the unnecessary intermediaries.
5. Content\
   User owned content which cannot be duplicated, so it can minimize the piracy, which has been one of the biggest causes of billion dollar losses in some industries such as music and movies.
6. User Interface\
   To help a better penetration, having a friendly user interface and experience may help the new ones to contribute to the ecosystem much easier.
7. User Authentication Methods\
   User KYC and private key combinations to follow along with the regulation and unlock people’s ability to transact on the blockchain.
8. Financial System\
   Partially run by smart contracts, where some things can be automated and transparent.
9. Currencies\
   Built into a decentralized blockchain where users act as their own bank, but can bridge it to the local currency which is regulated by financial institutions anytime they want.

> **To meet such vibrant needs from various aspects, the KUNCI token is currently using the Binance Smart Chain network to enable fast and cross-chain compatibility**.

The benefit of using the BSC is that it has a low fast fee which is 0.000000001 BNB or 9-10 Gwei. The block is created every 3 seconds and is compatible with Ethereum Virtual Machine (EVM) where BSC’s dApps are the cheapest ones to run, it’s also easier to transfer, create and send existing Ethereum apps over. Ethereum’s dApps, in comparison, are faster and more efficient.

At the very moment we are also exploring the Solana network for the internal loop transactions, which is on trial, where we see the Solana network as one of the potential networks which will help us get closer to our goal–with only $0.00025 per tractions or just IDR 3-5 per transactions, obviously will help for retail penetrations.

The way people make payments is constantly changing as a result of innovations in retail payments, improved performance, and regulatory changes. This changing environment creates opportunities for some and challenges for the other forms of payment in the retail payment sector, which is producing faster and more convenient payment options \[1].

Even though cash still dominates the form of payment, one of the factors that influence people’s decision on using cashless payment is a low fee, security and fast transactions.


# Vision

As a company, we believe that blockchain technology will be one of the most prominent innovations in 10-15 years ahead, which we have to prepare now. Ultimately Indonesia is predicted to be the top 4th global economy leader.

We believe that is not going to be an easy process to get results. This is why we will break down it into 2 missions:

> 1. Bridging the gap between web2 and web3 by providing a platform that people can use daily.
> 2. Educating the masses with high-quality and relevant content through the omnichannel.


# Ecosystem

As the output of our vision, building these couple of features that integrate, that becomes an ecosystem will be the most realistic end goal that we have at the very moment. We will break it down into a couple of these utilities and affiliated strategic partnerships.

{% content-ref url="/pages/xlXQYATbeTXjgeU4AuJR" %}
[Utilities](/ecosystem/utilities)
{% endcontent-ref %}

{% content-ref url="/pages/xhbmKP2aNNoJejo7pjzq" %}
[Affiliated Strategic Partnerships](/ecosystem/affiliated-strategic-partnerships)
{% endcontent-ref %}


# Utilities

Each utility will have its business model that represents its positioning within the ecosystem. For a matter of efficiency in terms of workflow, budget, command chain, investors, and all, these utilities will be separated into two sections, where the core utilities will be developed by the core team of KunciCoin, and the other strategic utilities will be developed by each business operator. We will go side to side-handedly to make KunciCoin a better ecosystem from time to time.

{% content-ref url="/pages/n3xK9kBjgx9dKmV1iy1g" %}
[KunciPlay](/ecosystem/utilities/kunciplay)
{% endcontent-ref %}

{% content-ref url="/pages/UPzHTmH63LoUvlXDZKOh" %}
[KunciStore](/ecosystem/utilities/kuncistore)
{% endcontent-ref %}

{% content-ref url="/pages/Od00tGt2SCtna6jP8VFf" %}
[KunciNFT](/ecosystem/utilities/kuncinft)
{% endcontent-ref %}

{% content-ref url="/pages/MXOUSuNTwWF2Hj952ah0" %}
[KunciID](/ecosystem/utilities/kunciid)
{% endcontent-ref %}

{% content-ref url="/pages/rEXydopbxxfbHadyN224" %}
[KunciCoin.com](/ecosystem/utilities/kuncicoin.com)
{% endcontent-ref %}

{% content-ref url="/pages/G0zy6iGavWcF6xO5fCgW" %}
[KunciGames](/ecosystem/utilities/kuncigames)
{% endcontent-ref %}

{% content-ref url="/pages/w9XeVmeFAhIjn0y2VcoV" %}
[KunciWallet](/ecosystem/utilities/kunciwallet)
{% endcontent-ref %}

{% content-ref url="/pages/56UuZmwm0z9EzY0pNPbl" %}
[KunciComedy](/ecosystem/utilities/kuncicomedy)
{% endcontent-ref %}


# KunciPlay

KunciPlay or [kunciplay.com](https://kunciplay.com/) is owned and operated by KunciCoin in collaboration with PT. Kunci Rumah Entertainment (KRE) and PT. Famindo Untung Cuan Ketawa (FCK) and already available on Google Play.

It is a multimedia app that allows users to play certain types of multimedia files such as audio and video. It is also used as a service to implement one of KunciCoin and KunciNFT utilities to the holder with a royalty scheme.


# KunciStore

KunciStore, as an all-in-one blockchain platform built by KunciCoin, is a site where users may download and Game Developers may publish their blockchain-based applications.


# KunciNFT

KunciCoin provides a platform where NFT is displayed and traded, which is [www.kuncinft.com](http://www.kuncinft.com). An NFT marketplace is an NFT marketplace or site that works like Amazon or eBay to sell or buy various goods but focuses on NFT products.

The NFT marketplace allows digital collectors to trade and create their own NFT tokens to represent ownership of unique assets or items, whether tangible (physical) or intangible (digital).


# KunciID

A backend feature where the database of KunciCoin ecosystem users is stored, integrated, and protected, which maintains the comfort of our users and the seamless process among the utilities.


# KunciCoin.com

Recently the Community on community.kuncicoin.com is as an online cryptocurrency enthusiast community site and portal in Indonesia is a site based on the principle of freedom of responsible expression and as a portal of KunciCoin where the community can actually interact with the programs available in the ecosystem.

The Community allows us to get the latest information on cryptocurrencies, follow and join the activities of the Community, to receive, and send KUNCI, even for purchasing tickets and merchandise.


# KunciGames

The flagship product of KunciCoin that on one hand has released 12 titles on GooglePlay and Apple App Store, while on the other hand cooks AAA-rated games.


# KunciWallet

Kunci Wallet is the DEX wallet of KunciCoin where people can store, send and receive their $KUNCI token.


# KunciComedy

The first and only company in the world to establish NFT Comedy. Earn benefits while enjoying all types of their comedy. Discover more by staying tuned, we'll be featuring up-and-coming established names even more. Visit our official website, Kuncicomedy.com for further information.


# Affiliated Strategic Partnerships

Affiliated Strategic Partnerships with KunciCoin.com.

{% content-ref url="/pages/OnBNBbmXuK8bhigHhVSB" %}
[Qoinpay](/ecosystem/affiliated-strategic-partnerships/qoinpay)
{% endcontent-ref %}

{% content-ref url="/pages/4AK6MHyByXnqF5sIFJiv" %}
[YUKK Payment Gateway](/ecosystem/affiliated-strategic-partnerships/yukk-payment-gateway)
{% endcontent-ref %}

{% content-ref url="/pages/cvS3QVItxP2852SfpFAh" %}
[Otaqu.id](/ecosystem/affiliated-strategic-partnerships/otaqu.id)
{% endcontent-ref %}

{% content-ref url="/pages/bG5FB2dn3ennlCPWDAhj" %}
[Sekolah Kripto Indonesia](/ecosystem/affiliated-strategic-partnerships/sekolah-kripto-indonesia)
{% endcontent-ref %}

{% content-ref url="/pages/9VwfXUNTkEwZbJlWP4PD" %}
[OmniVR (PT Alfa Omega Virtual)](/ecosystem/affiliated-strategic-partnerships/omnivr-pt-alfa-omega-virtual)
{% endcontent-ref %}

{% content-ref url="/pages/czaO5HHsJn8vrDx4gNgl" %}
[Artotel Groups & J Hotel](/ecosystem/affiliated-strategic-partnerships/artotel-groups-and-j-hotel)
{% endcontent-ref %}

{% content-ref url="/pages/4vOMejRTqCJCR5zRpl5u" %}
[Gambir Studio](/ecosystem/affiliated-strategic-partnerships/gambir-studio)
{% endcontent-ref %}

{% content-ref url="/pages/D1KeyP1QOdC65aHufPFx" %}
[PT Famindo Kunci Entertainment](/ecosystem/affiliated-strategic-partnerships/pt-famindo-kunci-entertainment)
{% endcontent-ref %}

{% content-ref url="/pages/s4H1eN8MEwqiQTIM0VLF" %}
[PT Famindo Untung Cuan Ketawa](/ecosystem/affiliated-strategic-partnerships/pt-famindo-untung-cuan-ketawa)
{% endcontent-ref %}


# Qoinpay

The platform helps you to utilize your coin assets. Fast and easy. Where Qoinpay integrates the web2 payment feature with the web3 currencies, where you can do daily transactions seamlessly, as simple as scanning a QR code.


# YUKK Payment Gateway

As the payment gateway that has been licensed by the Indonesian Central Bank, YUKK has provided practical services on the market and is available on Google Play and App Store.

YUKK also is a support system for Qoinpay.


# Otaqu.id

Otaqu.id is a hybrid travel agency with extended services based in Jakarta – Indonesia. Otaqu provides Business-to-Business (B2B) and Business-to-Customer (B2C) clients access to a full spectrum of travel and MICE content through our integrated travel technology platforms.&#x20;

Otaqu works with various sales channels, online and offline, to reach different customer segments. We are also interfaced with various platforms such as payment gateway, digital identification, loyalty programs, etc. to provide our customers with a streamlined transaction process and hassle-free traveling journey.

Otaqu is already integrated with Qoinpay application, where people can convert their cryptocurrencies with the available products of Otaqu.


# Sekolah Kripto Indonesia

Sekolah Kripto Indonesia is an education-technology company where products are more focused on educating the market.

People can access the platform at [www.sekolahkriptoindonesia.com](http://www.sekolahkriptoindonesia.com) which plans to release in 2023.


# OmniVR (PT Alfa Omega Virtual)

OMNIVR is an Indonesian Virtual Reality (VR) company providing End to End VR solutions since 2016.&#x20;

Specializing in distributing VR experiences to the masses, OMNIVR has reached more than 100.000 users since its launch.

They build VR contents from Games to Safety Training to Education. Our partnership with Prime Technology enables us to build VR hardwares and distribute it via our VR Arcades and Rental Services.


# Artotel Groups & J Hotel

Artotel is a hotel chain that has already been established very well in several countries in South East Asia. ArtotelGroup.com, Artotel Group brought home five awards at once at the Indonesia Travel and Tourism (ITTA) Awards 2021/2022. Meanwhile, the J Hotel is the newest hotel that is currently developing in Bali.


# Gambir Studio

An award winning game studio that will provide their very best services for every KUNCI holders. Enjoy an astounding gaming experience that made only for KUNCI holders.


# PT Famindo Kunci Entertainment

As a company engaged in the entertainment sector with digital music & NFT commodities, they are committed to building the newest and best music industry ecosystem that we create for singers, musicians, and producers.

Consisting of people who have expertise in Entertainment background, PT Famindo Kunci Entertainment is also one of the business operators at Kunci Play and Kunci NFT products.


# PT Famindo Untung Cuan Ketawa

As a company that engages in the MICE industry, FCK is more focused on the comedy niche where they are very specialized and have a strong network with national and international talents.

FCK also contributes to Kunci Play and Kunci NFT products where they feed the entertainment content for the platform as well.


# Team

The team is important because they are the one who is responsible for governing the project. Below, you will find some of the key persons on each part of the team:

{% content-ref url="/pages/jhh4z5XGzrNr0iNSf3dL" %}
[KunciCoin Core Team](/team/kuncicoin-core-team)
{% endcontent-ref %}

{% content-ref url="/pages/clQ6WBKlg38SMW1LyyBW" %}
[Sekolah Kripto Indonesia](/team/sekolah-kripto-indonesia)
{% endcontent-ref %}

{% content-ref url="/pages/Aiv0ATC4jX3a8mD3v3FP" %}
[OmniVR](/team/omnivr)
{% endcontent-ref %}

{% content-ref url="/pages/pZcLSJL8Uc5IZO9EHKPZ" %}
[PT Cahaya Usaha Mandiri (Gambir Studio)](/team/pt-cahaya-usaha-mandiri-gambir-studio)
{% endcontent-ref %}

{% content-ref url="/pages/IushanAJQeiBbSQGKSJi" %}
[PT Famindo Kunci Entertainment](/team/pt-famindo-kunci-entertainment)
{% endcontent-ref %}

{% content-ref url="/pages/etefB7KwPmOkxyfSO2HX" %}
[PT Famindo Untung Cuan Ketawa](/team/pt-famindo-untung-cuan-ketawa)
{% endcontent-ref %}


# KunciCoin Core Team

<details>

<summary><strong>Julius Agus Salim - CEO</strong></summary>

Julius A.S is a visionary and dynamic leader who always involves his employees to develop his business with more than 13 years of professional experience in technology and other business

Currently, Julius A.S. is the Executive Chairman of several businesses under the name of Famindo Group, which has business units in Information Technology solutions, drone manufacturing, hospitality, solar cell research, Manufacturing High Tech Industrial Park Payment Gateway, and Tourism, trading, and mining. He led more than 1,500 employees and was able to increase revenue, by increasing efficiency and lowering costs through organizational restructuring.

![](/files/wgbAMgOdK1RHrP9wdK7w)

</details>

<details>

<summary><strong>Joko Crypto - Co-Founder and COO</strong></summary>

Joko Crypto is an outstanding anonymous individual, who owns and operates 22,000 crypto mining rigs and is a visionary thought leader with years of professional experience in technology and business. He developed the KunciCoin, wrote the KunciCoin whitepaper, and created, and distributed the KunciCoin.

![](/files/CQjmt9vp5v95onnzhNSO)

</details>


# Sekolah Kripto Indonesia

<details>

<summary><strong>Kennedy Shu - Head of Sekolah Kripto Indonesia</strong></summary>

Kennedy Shu is Head of Sekolah Kripto Indonesia. He is a highly-skilled individual, equipped with various skills that are valuable in today's crypto and blockchain industry. He started his career as a software engineer in a state-owned enterprise (BUMN) and ended up as a web developer in one of Indonesia's private banks. Kennedy also co-founded the KKE Fund, which developed a deep understanding of both finance and management. With combined understanding of technology, finances, and management made him a state-of-art leader, ready to secure Sekolah Kripto Indonesia's place in today's industry.

![](/files/m6r8G3ifhUWYCEmcFrwh)

</details>

<details>

<summary><strong>Egi Muliandri - Head of Marketing</strong></summary>

Egi Muliandri is an expert in the media field. A versatile individual with extensive experience. Egi developed a high-level understanding of media, marketing, and project management. His years of experience consist of vital roles such as managing director and director of business development.

Egi's now managing the company by overseeing the day-to-day operations and also leading the company's marketing activities

![](/files/DiIKFci1hkLww62LHWZ5)

</details>


# OmniVR

<details>

<summary><strong>Nico Alyus - CEO</strong></summary>

A high <mark style="color:blue;">digital</mark> and creative technology enthusiast with more than a decade of experience in the media, audiovisual, and marketing industries. He’s an expert at building a business strategy, market research, finding a strategic partner, and managing and leading a company. He’s a Head of Business Development in the SOS project, also Vice President of XR Associates and now He’s become the CEO of OMNIVR. Leading the VR company that focused on VR content distribution, hardware development, and entertainment.

![](/files/9c3u2SeNGwE0WldJGqq7)

</details>

<details>

<summary><strong>Gemilang Nugrahadi - VP Virtual Human (VH)</strong></summary>

Gemilang Nugrahadi is a VP of Virtual Human in OmniVR. He developed full comprehension of pop culture and entertainment. With Japanese Pop Culture as his area of mastery, he was chosen as an ambassador for the Japanese Content Tourism Program. He also developed expertise in business development areas in various youth-related markets and pop-culture brands. Now becoming a Vice President of Virtual Human in OmniVR, committed to building and manage a diverse team of creatives, technical, and talents to create a brand new Virtual Human Agency to develop talent itself, content, and technology for the local and regional digital entertainment scene.

![](/files/ePcvTawQCT5Jurl0WySQ)

</details>

<details>

<summary><strong>Isman HS - VP Metaverse &#x26; Games (M&#x26;G)</strong></summary>

Isman Hidayat Suryaman or usually called Isman HS is an Indonesian comedian since 2010, He is also a book writer and actor. He has published a total of 9 books, and one of them was getting 1 of the 3 best nonfiction books in 2007 per reader version of the Ruang Baca Tempo newspaper. He also joined a stand-up comedy tour in Asia-Pacific in 2015. He is an excellent scriptwriter, and has written scripts for several Indonesian comedy movies as well as become the chief writer in Comic Story Kompas TV. Now, he’s a Vice President of Metaverse & Games in OmniVR, responsible for leading and managing the team to create a Virtual Reality metaverse and games.

![](/files/ZUw0qzhaOVCnN4BgKhdq)

</details>


# PT Cahaya Usaha Mandiri (Gambir Studio)

<details>

<summary>Shafiq Husein - Chief Executive Officer</summary>

Shafiq Husein has a firm background in the game development industry. He has more than 10 years of experience working in various positions and currently becomes the CEO of Gambir Studio, an award-winning mobile games company, that has been active since 2016. Throughout its existence, Gambir Studios has been rewarded with several achievements and has been recognized by big brands such as Google.

![](/files/qmw509e30Fc1oAsCLMFc)

</details>

<details>

<summary>Muhammad Gian - Chief Technology Officer</summary>

Gian is an experienced game programmer, coding for a long time since middle school. Focused on game and shader programming. With his technical background, he is very detail-oriented and passionate about what he does. Gian is a great asset to the team and demonstrates good teamwork.

![](/files/7xeh2S0gaOVlfkgRih1r)

</details>

<details>

<summary>Mirza Muhamad - Chief Product Officer</summary>

Mirza Muhammad makes sure that every product that has been delivered by the team works perfectly well. He has taste in terms of product management and can lead the team with his heart. He has an immersive experience as an engineer, where he worked for Nokia Siemens Networks for 6 years and Touchten Games for 2 and half years.

![](/files/bWmFEf5duKOU1HGkCRYm)

</details>

<details>

<summary>Hironimus Rian - Chief Operating Officer</summary>

Rian has proved himself as a worthy Supervisor 2d Artist. Albeit many others may be just slightly better than him, there are two things that other people in his position did not have, which are great communication and a very warm heart for his fellow teammates. Make it programmers, game designers, or fellow artists, Hironimus is someone who would make the perfect icebreaker in a stiff zombified team. He worked for Gameloft and Touchten Games, before joining Gambir Studio as a COO in 2018.

![](/files/7VckB0TOkjepiMT8eYMN)

</details>

<details>

<summary>Bayu Nugroho - Chief Creative Officer</summary>

Bayu’s ability to juggle multiple projects was unlike any I’ve seen before and made a dramatic difference in the productivity level of our team. His vision and skill can produce great and colorful art. He understands your request easily and even does better than what you requested. Bayu is a talented artist with great responsibility for his works. A fun person with a passion for art. Give him any canvas size, an old mobile phone screen, or a giant wall, he will still manage to deliver exceptional artwork. good team player and also a great artist with great talent and professionalism. He had worked for Touchten Games for 6 years.

![](/files/oNMOHIQoWASnOYi8D6uI)

</details>


# PT Famindo Kunci Entertainment

<details>

<summary><strong>Refian Fajarsyah - CEO</strong></summary>

Refian Fajarsyah or also known as Ivan Seventeen is an Indonesian musician, he's well known as a vocalist of Indonesia's pop band, Seventeen. Ivan's forte is the entertainment industry which makes him the perfect CEO of Kunci Rumah Entertainment. With Seventeen, Ivan released a total of five albums from 2007 until now, most of them considered to be a success in the market. His playing field isn't only in the music industry but the film as well, his filmography consists of two feature films and web series, being both the actor and producer. These decades of experience prove that he's an entertainment industry expert.

![](/files/AfJFNXfBgQpnQ2bZ1fPq)

</details>

<details>

<summary><strong>Deryzky Prisadevano - COO</strong></summary>

Deryzky Prisadevano is the COO of Kunci Rumah Entertainment. He co-founded a shopping & retail business called worldwide passion and barangsiaga, and a record label called Nueve records. He’s also an artist and musician. With reputable/years of experience in the music industry, he's now joining Kunci Rumah Entertainment as a COO. Creating a business strategy and managing the company to become the best production house that runs the music digitally and NFT.

![](/files/vt4jIKXBcadW2MsrewUR)

</details>


# PT Famindo Untung Cuan Ketawa

<details>

<summary>MO Sidik - CEO</summary>

Mohamad Ali Sidik Zamzami or known as MO Sidik is a comedian, writer, actor, producer, mentor, creative consultant. He started his career in the radio business, started as a radio personality and voice actor, ended up as a General Manager in 3 big Radios in Bandung, Indonesia. In the last 5 years, I co-founded a comedy club, a startup edu-tech company, one export-import company, and selling some goods imported from China and Australia online.

Beside those, he is leading the company by managing Kunci Comedy and creating the business strategy, implementing the vision and mission of the company.

![](/files/OEZewF8n4ytY2vhEW3H5)

</details>

<details>

<summary><strong>Steve Taney - Acting VP of Sales</strong></summary>

Steve Tan is a high-level player with nearly two decades of experience. He's a driven and exceptional individual, proven by his achievement of becoming a management level in only three months at his young age. He's well versed in any marketing area, possessing various insights to generate revenue streams. His decade of experience demonstrated his skill in creating promotional strategy, and his capability to understand what customer needs

![](/files/9yl3FIQOqpztTi7aKEjJ)

</details>

<details>

<summary><strong>Gupta Gautama - VP of Media and Marketing</strong></summary>

Gupta Gautama as a VP of Media and Marketing Kunci Comedy has experience in marketing fields for a decade. Starting with the role as a PR consultant in Alchemy Creative Communications in 2012, Gupta Gautama continuously developed his career in marketing-related positions in several companies. He’s excellent in public relations, copywriting, media relations, and of course marketing skills. His achievements in the marketing field led him to become the VP of Media and Marketing in Kunci Comedy.

![](/files/f0Hx0pG2iL6ecKvG4E0P)

</details>


# Tokenomics

The tokenomics of KunciCoin after the final supply burn that occurred on 4th Jan 2023 will look like this:

<figure><img src="/files/PCc9GXDWvNfu92cakQZf" alt=""><figcaption></figcaption></figure>

{% content-ref url="/pages/67LIzutwbdrCDUhCyDbn" %}
[Allocations](/tokenomics/allocations)
{% endcontent-ref %}

{% content-ref url="/pages/15ku0OPdsAuWEPzOUcIT" %}
[Vesting Period](/tokenomics/vesting-period)
{% endcontent-ref %}


# Allocations

1. Development Treasury\
   Supply on the development treasury will be used for the development of overall products including testing and live production. The total allocation is 692 million of $KUNCI which will contribute 17% of $ KUNCI's overall supply.
2. Community Rewards\
   As our commitment to developing large-scale communities in various regions, especially in South East Asia, we would like to allocate a total of 831 million $KUNCI over the years which will contribute 21% of $KUNCI overall supply. The rewards will be spent on various activities, including the staking pool program, airdrop, AMAs, and all types of marketing activities online and offline, which are supposed to not only help the ecosystem grow but also everyone who supports it.
3. Liquidity Reserve\
   To maintain the liquidity of our native token across many exchanges, centralized exchanges, and decentralized exchanges, we would like to see the growth of absorption upon the market and allocate 415 million $KUNCI which contributes 10% of the overall supply. Liquidity reserve is meant to keep the market actions, ultimately the order book to stay healthy and minimize the unnecessary pump and dump.
4. Partnership\
   We acknowledge that good relationships among the builders within the ecosystem have to be maintained properly. Also, the collaboration between brands can help to jump-start some aspects that may take some time and consume more resources. That is why the partnership allocation is expected to fulfill the need. Even so, we are gonna thoughtfully do this to minimize the potential risk that may affect all stakeholders. With a very tight vesting period, the allocation of this aspect will be at 692 million $KUNCI which contributes 17% of the overall supply.
5. Team Reserve\
   The team reserve will be distributed according to the performance of the team across departments. That we wish can boost the morale of the team over time, thus in result helping us to create a better product from time to time. With 138 million of $KUNCI, team reserve allocation will contribute to 4% of the overall supply.

<br>


# Vesting Period

<figure><img src="/files/DjQtehIKfcQCj3z95azJ" alt=""><figcaption></figcaption></figure>

Crypto vesting is the act of restricting the sale of a token for a predefined period, which can contribute to token stability.

The vesting period for each allocation on $KUNCI is vary, but we will stay mindful of it to show that per our governance, we aspire for the long term.

That being said, here is the vesting period for:

1. Development Treasury\
   Graded vesting—10 years lock period which will be divided into 1) first 3 years, will be 5% rate annually, which will contribute to 15% of this supply allocation released or equal to 34,6 million $KUNCI each year or a total of 103.8 million $KUNCI released on the first 3 years. 2) years 4-6 will be at a 10% rate annually, which will contribute to another 30% of this supply allocation released or equal to 69.2 $KUNCI each year or a total of 207.6 million of $KUNCI on years 4th to 6th. 3) the last four years of this vesting period will release the rest of the supply allocation which is left at 55% or 380.6 million of $KUNCI equal to 95.15 million of $KUNCI for the last 4 years of the vesting period of this supply allocation.
2. Community Rewards\
   Graded vesting—20 years lock period which will be divided to 1) first 10 years will be at a 2.5% rate annually which will contribute to 25% of this supply allocation released on the first 10 years or equivalent to 20.78 million of $KUNCI each year or a total of 207.75 $KUNCI for the first 10 years will be released. 2) the other 75% will be at a 7.5% rate annually which is equivalent to 62.35 million $KUNCI each year or a total of 623.25 $KUNCI left to be released at the end of this vesting period.
3. Liquidity Reserve\
   Linear vesting—5 years lock period which will contribute to 20% of this supply allocation released each year or equal 83 million $KUNCI per year.
4. Partnership\
   Linear vesting—15 years lock period which will contribute to 6.7% of this supply allocation released each year or equal 46,13 million $KUNCI per year.
5. Team Reserve\
   Linear vesting—15 years lock period that will contribute to 6.7% of this supply allocation released yearly or equal to 9,16 million $KUNCI per year.


# Roadmap

In this section, you will find the development roadmap of KunciCoin, which consists of technology & marketing aspects.

{% content-ref url="/pages/l51psfnWIZQqoVIR72c4" %}
[Tech Roadmap](/roadmap/tech-roadmap)
{% endcontent-ref %}

{% content-ref url="/pages/RsyIUmxkjCTIHJ5WKMGi" %}
[Marketing Roadmap](/roadmap/marketing-roadmap)
{% endcontent-ref %}


# Tech Roadmap

**Q1 2023**

1. OMNIVR - Focus on Development for VR Games and New Narrative Product
2. Kunci Games - Knight vs Giant, Football Manager, Kunci Army: Alpha Build.
3. Kunci Entertainment - KunciPlay Features Development (Video Player, NFT (Claim Royalty), Back Office, and Lyric/Karaoke.
4. Sekolah Kripto Indonesia - Create Basic Foundations for Website

**Q2 2023**

1. OMNIVR - Focus on working and finishing projects from Q1
2. Kunci Games -  Football : Beta build, Kunci Army: Community test.
3. Kunci Entertainment - KunciPlay Features Development (Video On Demand, Back Office, KunciID Integration & Podcast)
4. Sekolah Kripto Indonesia - API Integrations

**Q3 2023**

1. OMNIVR - Released Alenka Pocket Station & Digikagi Concert
2. Kunci Games - \
   Knight vs Giant : Preorder and release\
   Football : Release\
   Kunci Army : Release season 1 \
   Selera Nusantara : New Feature\
   Key of Infinity (Tower Defence)\
   Key of Journey
3. Kunci Entertainment - KunciPlay Features Development (Live Streaming, Back Office, Ticket & Schedule, NFT Hub & Commerce)
4. Sekolah Kripto Indonesia - Quality of Life Updates

**Q4 2023**

1. OMNIVR - Maintenance and develop the existing tech products.
2. Kunci Games - Selera Nusantara : Release for Global Market
3. Kunci Entertainment - KunciPlay Features Development (Audio Ads, Chat Room, Back Office, Feature Gift)
4. Sekolah Kripto Indonesia - Crypto Wallet Integration


# Marketing Roadmap

**Q1 2023**

1. OMNIVR - Focus : Market Research, Audience, Expansion, Client Deal
2. Kunci Comedy - Brand Awareness
3. Kunci Entertainment - User Acquisition, Future Talent Program&#x20;
4. Sekolah Kripto Indonesia - Close deal with Glance

**Q2 2023**

1. OMNIVR - Focus: Birthday Campaign, Gamebook Launch&#x20;
2. Kunci Comedy - User Acquisition
3. Kunci Entertainment - Grand Launching Kunci Entertainment, Artist release, Exhibition
4. Sekolah Kripto Indonesia - Grand Launching Campaign

**Q3 2023**

1. OMNIVR- Focus: Market Expansion, Virtual Concert, Pocket Station Promotion
2. Kunci Comedy - Maintenance&#x20;
3. Kunci Entertainment - Back to School Program and release 10 artist NFT grade A
4. Sekolah Kripto Indonesia - Government Licensing

**Q4 2023**

1. OMNIVR - Focus: Evaluation, Achievement Promotions 2023, and Virtual Human Preparations.
2. Kunci Comedy - Autopilot
3. Kunci Entertainment - MusicStaycation
4. Sekolah Kripto Indonesia - Crypto Job Fair Expo


# Office and Legitimacy

KunciCoin does our best to not only protect our users, but also we will try our best to comply within the region we are operating, to ensure the best possible outcome for every stakeholder that is involved in our operations.

One step closer to that is KunciCoin has already bagged a license from a local regulator in Indonesia, which Bappebti uses as part of the list of crypto assets that can be traded in the Indonesian crypto market.

{% content-ref url="/pages/5iRUX6WYFUjSqQx632cl" %}
[Licences](/office-and-legitimacy/licences)
{% endcontent-ref %}

{% content-ref url="/pages/9VNNB5AdLAVI8XHOefIf" %}
[Address](/office-and-legitimacy/address)
{% endcontent-ref %}

{% content-ref url="/pages/LspF0i8O3FeT3Ti00ZS7" %}
[Contact](/office-and-legitimacy/contact)
{% endcontent-ref %}


# Licences

Licences of KunciCoin.com

{% content-ref url="/pages/tj8M1orv0FXmEw0NUOUG" %}
[Bappebti License](/office-and-legitimacy/licences/bappebti-license)
{% endcontent-ref %}

{% content-ref url="/pages/tnl6EqIuR2pFMfWnx4cC" %}
[Available on 20+ Exchanges](/office-and-legitimacy/licences/available-on-20+-exchanges)
{% endcontent-ref %}


# Bappebti License

PERATURAN BADAN PENGAWAS PERDAGANGAN BERJANGKA KOMODITI NOMOR 11 TAHUN 2022 TENTANG PENETAPAN DAFTAR ASET KRIPTO YANG DIPERDAGANGKAN DI PASAR FISIK ASET KRIPTO.\
\
<https://bappebti.go.id/resources/docs/peraturan/sk_kep_kepala_bappebti/sk_kep_kepala_bappebti_2022_08_01_fx03j2mm_id.pdf>


# Available on 20+ Exchanges

1. Bybit
2. Indodax
3. PancakeSwap
4. CoinW
5. BitForex
6. DigiFinex
7. Coinsbit (Europe)
8. Coinsbit (India)
9. Probit
10. Hotcoin
11. Bibox
12. Bitget
13. XT
14. Bitmart
15. LBank
16. Coinstore
17. BingX
18. MEXC
19. Bitrue
20. CoinTiger
21. BKEX
22. Hoo
23. Hotbit


# Address

Ruko Green Lake Sunter unit 0-P, Jl Danau Sunter Selatan No 36 Sunter Agung, Tanjung Priok Jakarta Utara, Indonesia. (Postal Code 14350)


# Contact

Should you need further information, please reach us trough WhatsApp to +62 857-7119-3008


# Acknowledgement

We are thanking everyone who has been joining the $KUNCI movement since its inception of it, which later we were listed on our first exchange–PancakeSwap–on 16 February 2022. Then, the rest is history and we are continuing the journey of developing the ecosystem to further tech development in our region.


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Gartner. What Is Web3?, 15 Feb. 2022, gartner.com/en/articles/what-is-web3, Accessed 15 Dec. 2022.

KunciCoin Whitepaper. Preamble, Dec. 2021, [whitepaper.kuncicoin.com/about-cryptocurrency/preamble](https://whitepaper.kuncicoin.com/about-cryptocurrency/preamble), Accessed 15 Dec. 2022.

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Young, Martin. World population reaches 8 billion, but how many are in crypto?, 15 Nov. 2022, [cointelegraph.com/news/world-population-reaches-8-billion-but-how-many-are-in-crypto](https://cointelegraph.com/news/world-population-reaches-8-billion-but-how-many-are-in-crypto). Accessed 15 Dec. 2022.

International Finance Magazine. How Can Cryptocurrency Reshape the Global Economy?, 21 Mar. 2022, internationalfinance.com/how-cryptocurrency-reshape-global-economy/. Accessed 15 Dec. 2022.

The World Economic Forum. The Macroeconomic Impact of Cryptocurrency and Stablecoins, 20 Jul. 2022, [weforum.org/whitepapers/the-macroeconomic-impact-of-cryptocurrency-and-stablecoins/](http://www.weforum.org/whitepapers/the-macroeconomic-impact-of-cryptocurrency-and-stablecoins/). Accessed 16 Dec. 2022.

PricewaterhouseCoopers. Global Entertainment and Media Outlook: 2017 – 2021, [pwc.com/id/en/publications/TMT/global-em/global-entertainment-media-outlook-indonesia-data-2017-2021.pdf](http://www.pwc.com/id/en/publications/TMT/global-em/global-entertainment-media-outlook-indonesia-data-2017-2021.pdf). Accessed 16 Dec. 2022.

Asosiasi Blockchain Indonesia. INDONESIA CRYPTO OUTLOOK REPORT 2021, asosiasiblockchain.co.id/wp-content/uploads/2021/11/Indonesia-Crypto-Outlook-Report-2021.pdf. Accessed 16 Dec. 2022.

Triple A. Cryptocurrency information about Indonesia, [triple-a.io/crypto-ownership-indonesia/](https://triple-a.io/crypto-ownership-indonesia/). Accessed 16 Dec. 2022.

Ixfi. The Demographic of Crypto Investors, 10 Feb. 2022, [medium.com/ixfi/the-demographic-of-crypto-investors-fb666cd76adf](https://medium.com/ixfi/the-demographic-of-crypto-investors-fb666cd76adf). Accessed 16 Dec. 2022.

Tokenomy. 2021 Indonesia Cryptocurrency Investor Report Part 1: The Growth in Adoption of Crypto Assets in Indonesia, 18 Mar. 2021, [tokenomy.medium.com/2021-indodax-cryptocurrency-investor-report-part-1-the-growth-of-crypto-assets-in-indonesia-127c93da3975](https://tokenomy.medium.com/2021-indodax-cryptocurrency-investor-report-part-1-the-growth-of-crypto-assets-in-indonesia-127c93da3975). Accessed 16 Dec. 2022.

Stasha, Smiljanic. Cryptocurrency Hacking Statistics, 12 Oct. 2022, policyadvice.net/money/insights/cryptocurrency-hacking-statistics/. Accessed 19 Dec. 2022.

Science Soft. Blockchain for Cross-Border Payments, scnsoft.com/blockchain/cross-border-payments. Accessed 19 Dec. 2022.

The Open Group. Zero Trust Core Principles, Apr. 2021, pubs.opengroup.org/security/zero-trust-principles/. Accessed 19 Dec. 2022.

Spajic, Damjan Jugovic. Piracy Is Back: Piracy Statistics for 2022, 4 Oct 2022, dataprot.net/statistics/piracy-statistics/. Accessed 19 Dec. 2022.

Abrol, Ayushi. Everything You Need To Know About Binance Smart Chain (BSC), 8 Sep. 2022, [www.blockchain-council.org/cryptocurrency/binance-smart-chain/](http://www.blockchain-council.org/cryptocurrency/binance-smart-chain/). Accessed 19 Dec. 2022.

Świecka, Beata., Terefenko, Paweł., Paprotny, Dominik. Transaction factors’ influence on the choice of payment by Polish consumers, Jan. 2021, sciencedirect.com/science/article/pii/S0969698920312728. Accessed 19 Dec. 2022.

Office of Assistant to Deputy Cabinet Secretary for State Documents. Indonesia Will be Worlds 4th Largest Economy by 2045, President Jokowi Says, 27 Mar. 2017, <https://setkab.go.id/en/indonesia-will-be-worlds-4th-largest-economy-by-2045-president-jokowi-says/>. Accessed 19 Dec. 2022.


